Video Games & Digital Fiction

I found “Today I Die,” along with the entire concept of combing literature with video games very intriguing. The concept was previously unheard of to me but upon exploration into the game found that it can be a very useful way of conveying the mood of a piece of literature. Specifically, the technique used in “Today I Die” highlights the importance of single words in a piece of literature. “Today I Die” arguably presents a more effective way of immersing the reading in a piece of literature than a movie could. If video games immerse a player in a virtual word and allow him to exist in an alternate reality, the it would make sense that having a reader “play” through a poem will allow him to exist in the writer’s world and feel his mood.


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